Dicey Dungeons Consistency Mod
A downloadable mod
A quick mod made to fix some inconsistencies with items' descriptions.
A quick rundown of the changes:
- Standardized grammar ("Do [] damage" on one line, effects on another)
- Changed all instances of "deal damage" to "do damage"
- Changed all instances of "recover health" to "heal health"
- Standardized status effect text:
- Changed all instances of "add poison" to "inflict poison"
- Changed all instances of "add thorns" to "gain thorns"
- Changed one instance of "add mana" to "gain mana"
- Changed most instances of "gain shield" (and other variations) to "add shield"
- Deflect is still "block damage"
- Changed most instances of "inflict shock" to "shock equipment"
- Changed most instances of "inflict weaken"/"weaken enemy" to "weaken equipment" (except for PU items)
- Changed most instances of "inflict freeze" to "freeze dice" (except for PU items)
- Replaced "Dodge next attack" with "Dodge 1 attack"
- Replaced "Curse enemy" with "Inflict 1 curse"
- Replaced "Silence enemy" with "Inflict Silence"
- Freeze/burn/shock-all equipment now has a symbol (consistent with freeze spell+)
- Equipment that generates dice is more consistent (roll X 1's -> roll X ones)
- Mana-consuming equipment looks more consistent
- CPU adjusting equipment looks more consistent
- Reworded a few items to make them more straightforward (campfire)
- Changes also apply to limit breaks/gadgets and remix rules
Status | Released |
Category | Game mod |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | LilyOfFlowers |
Tags | consistency, Dicey Dungeons, mods |
Download
Download
consistency (1.3.1).zip 22 kB
Development log
- 1.3.0 update - (late) 1.10 supportNov 27, 2020
- 1.2.0 update - 1.9 releaseSep 14, 2020
- 1.1.0 update - 1.8 supportJun 06, 2020
- 1.0.3 updateMay 15, 2020
- 1.0.2 updateMay 09, 2020
- 1.0.1 quickfixMay 08, 2020
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